Pub event ideas for a quiet midweek night
Quiz nights, music bingo, open mic, leagues and food nights: what each pub event needs to run, who it brings in, and how to pick one for your quietest night.
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Start with the night, not the event
The useful question is not which event is best. It is which night is dead, who is missing from the pub on it, and what your room can actually do.
A pub with a kitchen and a quiet Wednesday has different options from a pub with no food, a big screen and a quiet Monday. A pub whose regulars are all over sixty needs a different night from one trying to get people in their twenties through the door. Work those three things out first and most of the list below rules itself out.
One more test: can you run it every week? A weekly event becomes a habit, and a habit is what fills a quiet night. A monthly one is an occasion, which is nice to have but rarely fixes a Tuesday.
Eight events and what each one needs
Each of these works somewhere. The notes are about what it takes to run, who it tends to bring in, and whether it builds a weekly habit.
- Quiz night
- Works in almost any room, costs little to run, and builds a weekly habit better than anything else on this list, because teams come back for the rivalry. It needs someone willing to read questions to a room, and it takes six to eight weeks to build. We make quiz software, so weigh our enthusiasm accordingly.
- Music bingo
- Louder and more of a party than a quiz, and good at bringing in a younger crowd. It needs a host, a playlist and a music licence that covers it. It builds less of a team rivalry, so it tends to draw a fresh crowd rather than the same tables every week.
- Open mic or acoustic night
- Cheap to run, and every performer brings friends. Quality varies week to week, which regulars either love or tolerate. It needs a PA, someone to run the list, and the right licences for live music.
- Darts, pool or games leagues
- The most dependable midweek trade there is, if you have the space. A league fixture brings a home team and a visiting team on a set night, every week, for a season. It needs the equipment and someone to deal with the league.
- Board games night
- Very cheap: a shelf of games and a quiet corner. It suits a café-style pub and a mixed or younger crowd, and it is slow to build. People stay a long time and drink steadily rather than heavily.
- Food night
- Curry night, steak night, pie and a pint. It drives covers on a quiet night if you have a kitchen, and it pairs well with something afterwards. A quiz that starts as the plates are cleared is a common and good combination.
- Sport on the screens
- Brilliant when the fixture is right and useless when it is not, and the commercial subscription is a large fixed cost. It works best as a reason to come in on top of a regular night, not as the regular night itself.
- Clubs that meet at the pub
- A running club, a book group, a knitting circle, a language exchange. It costs you nothing but a reserved table, and it brings a group in on a fixed night. Offer the space to local groups and some of them will take it.
Why a quiz is often the first one to try
It is the event least dependent on the room. It works in a small pub and a big one, with or without a kitchen, with or without a screen, and with almost any age group, because the questions can be pitched to whoever is there.
It is also the cheapest to try properly. You need questions, something to mark answers with, and someone to read them out, and the person behind the bar can do that last part. If it does not take after two months, you have lost very little.
And it is the one that builds the strongest habit. Teams come back to beat the team that beat them last week, and that rivalry is what turns a dead Tuesday into a fixture.
Run one event well before adding another
The common mistake is launching three nights at once and running all of them badly. Each new event needs a few weeks of promotion and a few weeks of patience, and none of them get either if they are competing with each other.
Pick one, put it on the same night every week, and give it two months. If it works, the second event is easier, because you already have people who come in on a weeknight.
Try a quiz night for free
Thirteen question packs are built in and players answer on their own phones, so your staff can run it from behind the bar. The first session costs nothing and needs no card.
Start free, no card neededKeep reading
- Starting a quiz nightWhether a quiz night is worth running: which night to pick, what it costs, how many weeks before it builds, and the numbers that tell you it is working or not.
- Promoting a quizGetting the first teams through the door and keeping them: posters that work, the local Facebook group, and why the first six weeks decide whether it sticks.
- Music licenceWhen a music round needs TheMusicLicence from PPL PRS, why most UK pubs are already partly covered, and what to check before a quizmaster plays clips.
- PubsRunning a weekly quiz in a pub: filling a midweek night, hosting from behind the bar, the same teams every week, and no answer sheets to mark at the bar.